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Home » Hades » Pluto » [SOLVED] Beam Smear and Cross Sections
Re: Bear Smear and Cross Sections [message #13931 is a reply to message #13930] Wed, 05 September 2012 13:30 Go to previous messageGo to previous message
Ingo Froehlich is currently offline  Ingo Froehlich
Messages: 167
Registered: March 2004
Location: IKF - Frankfurt
first-grade participant
From: *x-matter.uni-frankfurt.de
This is your q vs. cos_theta plane:

index.php?t=getfile&id=7125&private=0

One can easily play with it already before the event loop by adding the following line in PScatterCrossSection.h:

PF2EvalBatch *GetFunction(void) {return pf2;};

and using in the macro:

model->GetFunction()->Draw("surf");

One can see that it has a quite complicated struture, and also some jumps between you slices. I don't know if a linear interplation could help...?
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Ingo Froehlich
IKF - University of Frankfurt
069-798-47027, FAX: -47024
 
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