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Re: another crash due to problem at z = -150 [message #13452 is a reply to message #13450] |
Wed, 09 May 2012 13:34 |
StefanoSpataro
Messages: 2736 Registered: June 2005 Location: Torino
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first-grade participant |
From: *to.infn.it
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Hi,
I loaded the full geometry and found the following:
root [14] TGeoNode* node = gGeoManager->FindNode(21.128305435180664,48.875217437744141,-150.0001220703125)
root [15] node->GetName()
(const char* 0x3e13b99)"DrcPDSensor_1"
It seems a problem of DIRC, then.
Just to be sure, you could try the same with the geoemtry you are using. Ppen the param file, load the rootlogon:
root [1] .x $VMCWORKDIR/gconfig/rootlogon.C
Open a TBrowser, and click on FairBaseParSet... this should load the geometry. After you can do the "FindNode" putting the coordinates of your crash, as I did, and you should find (hopefuly) the same node name.
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Re: another crash due to problem at z = -150 [message #13458 is a reply to message #13457] |
Wed, 09 May 2012 17:53 |
Albrecht Gillitzer
Messages: 49 Registered: March 2004
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continuous participant |
From: *ikp.kfa-juelich.de
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Dear Maria,
I think the crash happens if a (primary or secondary) particle hits the specified volume element (x = 21.1, y = 48.9, z = -150.0). I can only give you the conditions with which I got the crash:
PandaRoot Revision: 15458
Reaction: 4.0 GeV/c pbar + d --> p phi pi-
start random seed: 29
--> crash at event 779
I attach the decay file and the simulation macro below. I think together with the revision number this is the best you can do to try to reproduce the crash.
Just run
root -b -q "run_sim_stt_evt.C(nEvents,29)"
with nEvents > 779.
However, I don't know whether on your computer you get exactly the same random numbers as I get. If not, you won't hit this volume element.
By the way, I got a similar crash with rev = 15051, start random seed = 17 at event 649 at x = 18.4, y = -71.5, z = -150.0, see my posted message of April 16. That's why I thought that we have a specific geometry problem at z = -150.0.
Maybe there is a faster way to test this by directly creating a particle which hits these volume elements but I don't know how to do this easily.
If you get something, please let me know.
Best regards,
Albrecht
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